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Accessing Arm Compiler from Arm Development Studio

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Accessing Arm Compiler from Arm Keil μVision IDE

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Arm architectures supported by the toolchain

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Linker options for mapping code and data to target memory

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Compilation tools command-line option rules

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Using Assembly and Intrinsics in C or C++ Code

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Calling assembly functions from C and C++

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What you can control with a scatter file

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Placing data items for target peripherals with a scatter file

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Placing the stack and heap with a scatter file

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Effect of the ABSOLUTE attribute on a root region

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Effect of the FIXED attribute on a root region

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Placing functions and data in a named section

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Loading armlink-generated ELF files that have complex scatter-files

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Placing functions and data at specific addresses

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Placing __at sections at a specific address

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Placing a key in flash memory with an __at section

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Placing a variable at a specific address without scatter-loading

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Placing a variable at a specific address with scatter-loading

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Default rules for placing unassigned sections

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Command-line options for controlling the placement of unassigned sections

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Prioritizing the placement of unassigned sections

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Specify the maximum region size permitted for placing unassigned sections

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Examples of using placement algorithms for .ANY sections

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Example of next_fit algorithm showing behavior of full regions, selectors, and priority

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Examples of using sorting algorithms for .ANY sections

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Behavior when .ANY sections overflow because of linker-generated content

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Default behavior for armclang -E in a scatter file

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Using other preprocessors in a scatter file

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Characteristics of a reserved empty block of memory

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Example of reserving an empty block of memory

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Aligning execution regions and input sections

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Compliance with the ABI for the Arm Architecture (Base Standard)

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GCC compatibility provided by Arm Compiler 6

# metadata.contentDescription
The Arm Compiler User Guide provides information for users new to Arm Compiler 6.