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Real-time 3D Art Best Practices - Materials and Shaders Guide

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Real-time 3D Art Best Practices - Materials and Shaders Guide

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Use optimized shaders for mobile platforms

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Profile and compare transparency implementations

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Using alpha test transparency on foliage

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Additional material and shader best practices

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Do as many operations as possible in a vertex shader

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Avoid using complicated math operations where possible

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In this guide, read about best practices for materials and shaders.