# topic.topics[].label
Implement reflections with a local cubemap

# topic.topics[].topics[].label
Generate correct reflections with a local cubemap

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Source code for editor script to generate cubemaps

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Combine reflections from a distant environment

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Dynamic soft shadows based on local cubemaps

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Combine cubemap shadows with a shadow map

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About static cubemaps to implement reflections or refractions

# metadata.contentDescription
This guide introduces the local cubemap rendering techniques that are used to implement reflections in Unity version 5 and higher.