# topic.topics[].topics[].label
Arm GPU datasheet and performance counters

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Optimizing descriptor sets and layouts for Vulkan

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Tessellation, geometry shading, and tiling

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Using EGL buffer preservation in OpenGL ES

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Optimizing the swapchain surface count for Vulkan

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Optimizing the swap chain surface rotation for Vulkan

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Optimizing swapchain semaphores for Vulkan

# metadata.contentDescription
This guide provides recommendations for efficient API usage on Arm GPUs